SHATTERED SUN
The last honest light. A full RPG campaign for two.
ABOUT THE GAME
Thirty-four years ago the Keepers shattered the sun to starve the thing living inside it - and the world has lived by lantern light ever since. Shattered Sun is a complete Zelda-style action RPG: two brothers, one lantern, six dungeons, and a campaign that runs from a guttering shrine flame to a hand-built sunrise.
Explore a moor, a haunted wood, a glass desert, a frozen coast, a drowned volcanic sea and an occupied capital. Fight bosses that teach before they test. Play it alone or drop a second hero in at any moment - it was built for a seven-year-old and his dad on the same couch.
Every line of story is written to read at seven and land at forty.
FEATURES
- Complete story campaign: 6 dungeons, 13 main quests, 20+ side quests
- Drop-in two-player co-op at any moment
- Bosses with readable, learnable patterns
- A world that answers your deeds - towns light up, characters remember
- Full gamepad, keyboard and touch support
IN THE GAME

FAQ
- What is Shattered Sun?
- Thirty-four years ago the Keepers shattered the sun to starve the thing living inside it - and the world has lived by lantern light ever since. Shattered Sun is a complete Zelda-style action RPG: two brothers, one lantern, six dungeons, and a campaign that runs from a guttering shrine flame to a hand-built sunrise.
- How do I play?
- Open the game in any modern browser and play free - no install, no account. 1-2 players, with gamepad, keyboard and touch controls.
- Who made this?
- Stephens Arcade is a family project: games designed and playtested by John Stephens and his two sons, and built with Claude. Every game ships only after it runs at 60fps on the family's Raspberry Pi arcade cabinet - and survives the seven-year-old's playtest.